Ex-Naughty Dogs Form Steel Penny Games, Become WiiWare Dev
Posted by: Godboko on January 25, 2008 1:42:57 PM (31 Reads)
Steel Penny Games
announced their acceptance into the Nintendo WiiWare
and is busy at work on an original IP title set to release in mid-2008.
Steel Penny Games, an independent Austin, TX-based game developer,
announced their acceptance into the Nintendo WiiWare developer stable,
and is busy at work on an original IP title set to release in mid-2008.
Steel Penny Games states that the upcoming title blends a challenging
puzzle game with dramatic fantasy environments and appealing characters
for an exceptionally satisfying experience. Other details about the
upcoming product are not available at this time.
The company,
organized in early 2007 by former Naughty Dog veterans Jason Hughes and
Andrew Gilmour, joins the ranks of studios initially focused on digital
distribution. Steel Penny Games president Jason Hughes described their
strategy as "the modern equivalent of the garage method for an
independent to gain a foothold in the industry-a unique opportunity
WiiWare presents that we appreciate." At Naughty Dog, Hughes was a
senior graphics tools engineer, and Gilmour was a senior background
artist.
The team at Steel Penny Games have spent the past year
building a proprietary engine geared toward the Wii platform's
capabilities, and creating a new intellectual property to span a series
of games. Hughes elaborated, "I am impressed with the egalitarian
approach Nintendo has taken toward WiiWare developers. It allows the
risk burden to shift back onto the creative developers."