Merscom to Bolster Competitive Analytics
Posted by: Aaron Lockard on June 12, 2007 12:30:50 PM (77 Reads)
Strategic relationship with GameFrog, Inc. to provide unique data
Merscom announced today it is forging a strategic relationship with
GameFrog, Inc. to understand better the retail behavior of casual
gamers as well as expand the type of games available at GameFrog. The
relationship will make six of Merscom's most popular casual games
available at GameFrog's game centers in North Carolina and Texas.
Merscom will use the data collected to determine the casual games most
appropriate for a retail release, the best positioning for the games
and the most effective packaging. GameFrog customers will enjoy access
to an even broader array of games, as Merscom's casual games appeal to
the mass market as well as the traditional gamer.
GameFrog will
help Merscom collect consumer behavior data that will then be
integrated with other data Merscom gathers from panels, focus groups
and beta testers. The relationship with GameFrog will provide data that
shows actual consumer choices in a retail environment. Merscom is
currently developing a technology platform that allows it to collect
and analyze data from testers, panels and end-users at all stages of
the development cycle. This technology platform will generate data
based on consumer interaction with Merscom games. With the help of
leading consumer behavior experts at MIT, Duke University and
Vanderbilt University, the data will be analyzed to improve consumer
enjoyment and playing time, sales of Merscom games and in-game
advertising revenue.
'"As one of the few game companies, let
alone entertainment companies, that competes on analytics, Merscom's
relationship with GameFrog will give us data and insights into our
customers' buying behavior that no other casual game company can
match," said Lloyd Melnick, Chief Customer Officer for Merscom. '"This
data will help us focus our retail strategy so our customers can get
the games they want at their favorite store."
"We're looking
forward to providing real world information in a true gaming
environment to this valued partner," said Randall Diers, President/CEO
of GameFrog, Inc. "We will provide a fresh alternative to gathering
important data which will deliver new insights about Merscom's
customers."