EA's Burnout 5 Crashes Onto PS3 And Xbox 360
Posted by: Aaron Lockard on August 29, 2006 3:53:09 PM (77 Reads)
Criterion Reinvents Seamless Open World Gameplay With Reckless Speed and Destruction
Buckle up and prepare to unleash automotive anarchy in the ultimate
burner's paradise. Electronic Arts today announced that
Burnout 5 is in development for the PS3 and Xbox 360.
Burnout
5 gives players license to wreak havoc in Paradise City, the ultimate
seamless racing battleground, with a massive infrastructure of
traffic-heavy roads to abuse. Gone is the need to jump in and out of
menus and aimlessly searching for fun like many open world games; in
Burnout 5, every inch of the world is built to deliver heart-stopping
Burnout-style gameplay. Every intersection is a potential crash
junction and every alleyway is an opportunity to rack up moving
violations.
Of course, rules are made to be broken, and when
gamers enter Paradise City, they're assigned a Drivers License that
quickly begins to amass a record of player's most aggressive, reckless
and destructive exploits behind the wheel. But it's not the law that's
eyeing player's progress when gamers push things too hard they'll be
squaring off against the city's most infamous burners, and these
legends aren't interested in who crosses the finish line first.
"Burnout
5 is a complete reinvention of the series, built from the ground up for
the PlayStation 3 and Xbox 360," said Alex Ward, director of game
design at Criterion Games. "To create truly next-generation gameplay,
we needed to create a truly next-generation game, from top to bottom."
Burnout
5 also delivers the next level of speed and destruction, with brand new
next-generation technology allowing gamers to literally rip their cars
in half, in the most explosive pile-ups in the series' history.