TrayGames Announces Multi-Player Support for Microsoft XNA
Posted by: Aaron Lockard on August 16, 2006 7:32:14 AM (66 Reads)

Adds multi-player game capabilities and hosting to new Game Development platform.

TrayGames Announces Multi-Player Support for Microsoft XNA
TrayGames, the world's only 100% multi-player game network for "pick up and play" games has announced they will support games developed on the Microsoft XNA Framework.

"This is an exciting time for us." said TrayGames CEO Joe Pantuso, "When we founded TrayGames over three years ago we made a risky decision to build everything on the technologies that now underpin XNA. In hindsight we've made an excellent choice and I'm very pleased to have a strong head-start in this space."

The recently announced XNA Framework makes game development much faster and easier than it has ever been. Professional results can be achieved with smaller teams or even by individuals. However the XNA Framework does not offer any multi-player or network play features.

"At TrayGames we've built this huge infrastructure for hosting multi-player games that translates directly into support for multi-player games built with XNA. Developers can start using our SDK with their managed code games today, and we'll be offering XNA specific features with the release of the XNA Express product this holiday season."

The TrayGames system offers developers of multi-player games the simplicity of using managed code, and great features like automatic installation and updates, player profile data, automatic score laddering and SkillRank.

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